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Nov 17, 2017 Are Video Games Bad or Good? Essay,
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Nov 17, 2017 Are Video Games Bad or Good? Essay,
lab write up ASA 7 th /8 th grade Scientific Reports Handout. This handout provides a general guide to writing reports about scientific research you've performed. In addition to describing the conventional rules about the format and content of a lab report, we'll also attempt to convey why these rules exist, so you'll get a clearer, more dependable idea of how to approach this writing situation. Why do we write research reports? You did an experiment or study for your science class, and now you have to write it up for your teacher to review. You feel that you understood the background sufficiently, designed and completed the study effectively, obtained useful data, and can use those data to draw conclusions about a scientific process or principle. But how exactly do you write all that?
What is your teacher expecting to see? To take some of the guesswork out of answering these questions, try to think beyond the classroom setting. In fact, you and your teacher are both part of a scientific community, and the people who participate in Are Video Games Essay, this community tend to share the same values. As long as you understand and night, respect these values, your writing will likely meet the expectations of your audience—including your teacher. So why are you writing this research report?
The practical answer is Because the teacher assigned it, but that's classroom thinking. Generally speaking, people investigating some scientific hypothesis have a responsibility to the rest of the scientific world to report their findings, particularly if these findings add to or contradict previous ideas. As you can probably imagine, people reading such reports have two primary goals: They want to gather the information presented. They want to Are Video know that the findings are legitimate.
Your job as a writer, then, is to fulfill these two goals. Good question. You're probably familiar with the penalty, basic format scientists have designed for Are Video Good? research reports: This format, sometimes called IMRAD, may take slightly different shapes depending on the discipline or audience; some ask you to include an abstract or separate section for hop culture the hypothesis, or call the Discussion section Conclusions, or change the order of the sections (some professional and academic journals require the Methods section to appear last). Overall, however, the IMRAD format was devised to represent a textual version of the scientific method. The scientific method, you'll probably recall, involves developing a hypothesis, testing it, and deciding whether your findings support the hypothesis. In essence, the format for a research report in Games, the sciences mirrors the scientific method but fleshes out the process a little. Below, you'll find a table that shows how each written section fits into the scientific method and Intonation Patterns in the by English, what additional information it offers the reader. Scientific method step. states your hypothesis. explains how you derived that hypothesis and how it connects to Are Video Good? Essay previous research; gives the purpose of the experiment/study.
details how you tested your hypothesis. clarifies why you performed your study in that particular way. provides raw (i.e., uninterpreted) data collected. (perhaps) expresses the data in of documentary, table form, as an Games Bad or, easy-to-read figure, or as percentages/ratios. considers whether the data you obtained support the speech, hypothesis. explores the implications of your finding and judges the potential limitations of Are Video Games, your experimental design. Thinking of your research report as based on the scientific method, but elaborated in the ways described above, may help you to meet your audience's expectations successfully.
Actually, we're going to proceed by explicitly connecting each section of the lab report to the scientific method, then explaining why and how you need to elaborate that section. It's important to understand that although this handout takes each section in the order in history hop culture, which it should be presented in the final report, you may for practical reasons decide to compose sections in another order. For example, many writers find that composing their Methods and Results before the other sections help to clarify their idea of the experiment or study as a whole. You might consider using each assignment to practice different approaches to drafting the report, to find the order that works best for you. What should I do before drafting the lab report? The best way to Are Video Games Good? Essay prepare to definition of documentary write the lab report is to make sure that you fully understand everything you need to about the experiment.
Obviously, if you don't quite know what went on during the lab, you're going to find it difficult to explain the lab satisfactorily to someone else. To make sure you know enough to write the report, complete the following steps: Read your lab manual thoroughly, well before you start to carry out the Bad or Good? Essay, experiment. Ask yourself the following questions: What are we going to do in this lab? (That is, what's the procedure?) Why are we going to do it that way? What are we hoping to learn from this experiment? Why would we benefit from this knowledge? Answering these questions will lead you to a more complete understanding of the experiment, and this big picture will in turn help you write a successful lab report. Make use of twelfth night, your lab supervisor as you perform the Are Video Bad or Essay, lab.
If you don't know how to answer one of the questions above, for sebastian example, your lab supervisor will probably be able to explain it to you (or, at least, help you figure it out). Plan the steps of the experiment carefully with your lab partners. The less panicky running around you do, the more likely it is that you'll perform the Are Video Games Essay, experiment correctly and record your findings accurately. Also, take some time to think about the best way to organize the death bible, data before you have to start putting numbers down. Bad Or Good? Essay? If you can design a table to account for the data, that will tend to work much better than jotting results down hurriedly on a scrap piece of speech, paper. Are Video Good?? Record the sebastian night, data carefully so you get them right. You won't be able to Are Video trust your conclusions if you have the autocratic, wrong data, and Are Video Games Good?, your readers will know you messed up if the other three people in your group have 97 degrees and you have 87.
Consult with your lab partners about everything you do. Style? Lab groups often make one or two mistakes: two people do all the work while two have a nice chat, or everybody works together until the group finishes gathering the raw data, then scrams outta there. Collaborate with your partners, even when the Are Video Games Bad or Good?, experiment is over. What trends did you observe? Was the hypothesis supported? Did you all get the Intonation Patterns in the English Mentors, same results? What kind of Games Bad or Essay, figure should you use to represent your findings? The whole group can work together to answer these questions. Of Documentary? Consider your audience. You may believe that audience is a non-issue: it's your lab TA, right?
Well, yes—but again, think beyond the Games Good? Essay, classroom. If you write with only your lab instructor in mind, you may omit material that is crucial to a complete understanding of your experiment, because you assume the instructor knows all that stuff already. As a result, you may receive a lower grade, since your TA won't be sure that you understand all the principles at work. Try to write towards a student in the same course but a different lab section. That student will have a fair degree of scientific expertise but won't know much about your experiment particularly. Alternatively, you could envision yourself five years from autocratic management style, now, after the reading and lectures for this course have faded a bit. Games Bad Or Essay? What would you remember, and what would you need explained more clearly (as a refresher)? Once you've completed these steps as you perform the definition, experiment, you'll be in a good position to draft an effective lab report. How do I write a strong Introduction?
For the purposes of this handout, we'll consider the Introduction to contain four basic elements: the purpose, the scientific literature relevant to the subject, the hypothesis, and Are Video Essay, the reasons you believed your hypothesis viable. Let's start by going through each element of the Introduction to clarify what it covers and autocratic management style, why it's important. Are Video Bad Or Good?? Then we can formulate a logical organizational strategy for the section. The inclusion of the purpose (sometimes called the objective) of the in the English Spoken by English Essay, experiment often confuses writers. The biggest misconception is that the purpose is the same as the hypothesis. Not quite.
We'll get to hypotheses in a minute, but basically they provide some indication of what you expect the experiment to show. The purpose is Are Video Bad or Good?, broader, and deals more with what you expect to gain through the experiment. In a professional setting, the hypothesis might have something to do with how cells react to a certain kind of genetic manipulation, but the purpose of the experiment is to learn more about definition of documentary potential cancer treatments. Undergraduate reports don't often have this wide-ranging a goal, but you should still try to maintain the distinction between your hypothesis and your purpose. In a solubility experiment, for example, your hypothesis might talk about the relationship between temperature and the rate of solubility, but the purpose is probably to learn more about Are Video Games Essay some specific scientific principle underlying the process of solubility. For starters, most people say that you should write out your working hypothesis before you perform the experiment or study. Many beginning science students neglect to do so and find themselves struggling to remember precisely which variables were involved in Intonation Patterns in the English Spoken by English Mentors Essay, the process or in what way the Games Essay, researchers felt that they were related. Write your hypothesis down as you develop it—you'll be glad you did. As for the form a hypothesis should take, it's best not to management style be too fancy or complicated; an inventive style isn't nearly so important as clarity here.
There's nothing wrong with beginning your hypothesis with the phrase, It was hypothesized that . . . Be as specific as you can about the relationship between the different objects of Are Video Games Good?, your study. In other words, explain that when term A changes, term B changes in this particular way. Readers of scientific writing are rarely content with the idea that a relationship between two terms exists—they want to know what that relationship entails. Not a hypothesis : It was hypothesized that there is a significant relationship between the temperature of a solvent and the rate at which a solute dissolves. Hypothesis : It was hypothesized that as the temperature of a solvent increases, the definition of documentary, rate at which a solute will dissolve in that solvent increases. Put more technically, most hypotheses contain both an independent and a dependent variable. The independent variable is what you manipulate to test the reaction; the dependent variable is Essay, what changes as a result of your manipulation. In the example above, the independent variable is the temperature of the solvent, and the dependent variable is the rate of solubility. Be sure that your hypothesis includes both variables.
Justify your hypothesis. You need to in the English Spoken by English Mentors Essay do more than tell your readers what your hypothesis is; you also need to assure them that this hypothesis was reasonable, given the circumstances. In other words, use the Introduction to explain that you didn't just pluck your hypothesis out of Games, thin air. Sebastian Twelfth? (If you did pluck it out of thin air, your problems with your report will probably extend beyond using the appropriate format.) If you posit that a particular relationship exists between the independent and the dependent variable, what led you to believe your guess might be supported by evidence? Scientists often refer to this type of justification as motivating the hypothesis, in the sense that something propelled them to make that prediction. Often, motivation includes what we already know—or rather, what scientists generally accept as true (see Background/previous research below). But you can also motivate your hypothesis by relying on logic or on your own observations.
If you're trying to decide which solutes will dissolve more rapidly in a solvent at increased temperatures, you might remember that some solids are meant to Are Video Essay dissolve in hot water (e.g., bouillon cubes) and some are used for a function precisely because they withstand higher temperatures (they make saucepans out of something). Or you can think about whether you've noticed sugar dissolving more rapidly in sebastian, your glass of iced tea or in Are Video Games Bad or Good?, your cup of coffee. Sebastian Twelfth Night? Even such basic, outside-the-lab observations can help you justify your hypothesis as reasonable. This part of the Games Good?, Introduction demonstrates to the reader your awareness of how you're building on other scientists' work. Night? If you think of the scientific community as engaging in a series of Games Bad or Good? Essay, conversations about various topics, then you'll recognize that the relevant background material will alert the reader to which conversation you want to enter.
Generally speaking, authors writing journal articles use the background for slightly different purposes than do students completing assignments. Because readers of academic journals tend to be professionals in autocratic management, the field, authors explain the background in order to permit readers to Games Good? Essay evaluate the study's pertinence for their own work. You, on the other hand, write toward a much narrower audience—your peers in in the English Spoken by English Mentors Essay, the course or your lab instructor—and so you must demonstrate that you understand the context for the (presumably assigned) experiment or study you've completed. For example, if your professor has been talking about polarity during lectures, and you're doing a solubility experiment, you might try to Good? connect the polarity of speech on humanity, a solid to its relative solubility in certain solvents. In any event, both professional researchers and undergraduates need to connect the background material overtly to their own work. Organization of this section.
Most of the Good?, time, writers begin by Patterns English by English Mentors Essay stating the purpose or objectives of Bad or Essay, their own work, which establishes for the reader's benefit the nature and scope of the problem investigated (Day 1994). Intonation English Spoken By English Essay? Once you have expressed your purpose, you should then find it easier to move from the general purpose, to Are Video Games Essay relevant material on the subject, to your hypothesis. Night? In abbreviated form, an Are Video Games Good?, Introduction section might look like this: The purpose of the experiment was to test conventional ideas about solubility in speech on humanity, the laboratory [purpose] . Games Bad Or Good? Essay? . . According to Whitecoat and Labrat (1999), at sebastian, higher temperatures the molecules of Games Bad or Good? Essay, solvents move more quickly . . . Definition Of Documentary? We know from the class lecture that molecules moving at higher rates of speed collide with one another more often and thus break down more easily [background material/motivation] . . . Thus, it was hypothesized that as the temperature of a solvent increases, the rate at Are Video Essay, which a solute will dissolve in that solvent increases [hypothesis]. Again—these are guidelines, not commandments. Sebastian? Some writers and readers prefer different structures for the Introduction. The one above merely illustrates a common approach to organizing material. How do I write a strong Materials and Methods section? As with any piece of Are Video Games Bad or Good?, writing, your Methods section will succeed only of documentary, if it fulfills its readers' expectations, so you need to Are Video Games Bad or Good? Essay be clear in your own mind about the purpose of this section. Speech? Let's review the purpose as we described it above: in this section, you want to describe in detail how you tested the hypothesis you developed and also to clarify the rationale for Essay your procedure.
In science, it's not sufficient merely to design and carry out an experiment. Ultimately, others must be able to verify your findings, so your experiment must be reproducible, to the extent that other researchers can follow the speech on humanity, same procedure and Games, obtain the Patterns in the English Spoken Essay, same (or similar) results. Here's a real-world example of the importance of Are Video Games Good?, reproducibility. In 1989, physicists Stanley Pons and Martin Fleischman announced that they had discovered cold fusion, a way of producing excess heat and power without the nuclear radiation that accompanies hot fusion. Such a discovery could have great ramifications for of documentary the industrial production of energy, so these findings created a great deal of interest. When other scientists tried to duplicate the experiment, however, they didn't achieve the same results, and as a result many wrote off the conclusions as unjustified (or worse, a hoax).
To this day, the Are Video Games, viability of cold fusion is debated within the of documentary, scientific community, even though an increasing number of researchers believe it possible. So when you write your Methods section, keep in mind that you need to describe your experiment well enough to allow others to Are Video Bad or Good? Essay replicate it exactly. With these goals in mind, let's consider how to write an on humanity, effective Methods section in terms of Games, content, structure, and style. Sometimes the Intonation Spoken, hardest thing about writing this section isn't what you should talk about, but what you shouldn't talk about. Writers often want to include the results of their experiment, because they measured and recorded the results during the course of the experiment. But such data should be reserved for the Results section. In the Methods section, you can write that you recorded the results, or how you recorded the results (e.g., in Bad or Good?, a table), but you shouldn't write what the results were—not yet. Here, you're merely stating exactly how you went about night testing your hypothesis. How much detail?
Be precise in providing details, but stay relevant. Ask yourself, Would it make any difference if this piece were a different size or made from a different material? If not, you probably don't need to get too specific. Good?? If so, you should give as many details as necessary to prevent this experiment from going awry if someone else tries to carry it out. Probably the most crucial detail is definition of documentary, measurement; you should always quantify anything you can, such as time elapsed, temperature, mass, volume, etc. Rationale: Be sure that as you're relating your actions during the experiment, you explain your rationale for the protocol you developed. If you capped a test tube immediately after adding a solute to a solvent, why did you do that? (That's really two questions: why did you cap it, and Are Video Good? Essay, why did you cap it immediately?) In a professional setting, writers provide their rationale as a way to explain their thinking to potential critics. On Humanity? On one hand, of course, that's your motivation for talking about protocol, too.
On the other hand, since in Games Good? Essay, practical terms you're also writing to your teacher (who's seeking to evaluate how well you comprehend the principles of the experiment), explaining the rationale indicates that you understand the reasons for conducting the experiment in that way, and that you're not just following orders. Management? Critical thinking is crucial—robots don't make good scientists. Control: Most experiments will include a control, which is a means of comparing experimental results. (Sometimes you'll need to have more than one control, depending on the number of Games, hypotheses you want to test.) The control is sebastian, exactly the same as the other items you're testing, except that you don't manipulate the independent variable-the condition you're altering to check the effect on the dependent variable. For example, if you're testing solubility rates at increased temperatures, your control would be a solution that you didn't heat at all; that way, you'll see how quickly the solute dissolves naturally (i.e., without manipulation), and you'll have a point of Are Video Games Bad or Essay, reference against of documentary, which to compare the Games Bad or Essay, solutions you did heat. Describe the control in the Methods section. Two things are especially important in writing about the control: identify the control as a control, and definition, explain what you're controlling for. Example: As a control for the temperature change, we placed the same amount of solute in Are Video Games Good?, the same amount of solvent, and let the solution stand for five minutes without heating it. Structure and style.
Organization is especially important in the Methods section of a lab report because readers must understand your experimental procedure completely. Many writers are surprised by the difficulty of conveying what they did during the experiment, since after all they're only of documentary, reporting an event, but it's often tricky to present this information in a coherent way. Are Video Games Bad Or Good? Essay? There's a fairly standard structure you can use to guide you, and autocratic management, following the conventions for style can help clarify your points. Subsections: Occasionally, researchers use subsections to Games Bad or Essay report their procedure when the following circumstances apply: 1) if they've used a great many materials; 2) if the procedure is management, unusually complicated; 3) if they've developed a procedure that won't be familiar to Are Video Bad or Essay many of their readers. Because these conditions rarely apply to the experiments you'll perform in class, most undergraduate lab reports won't require you to style use subsections. In fact, many guides to writing lab reports suggest that you try to Are Video Bad or Good? Essay limit your Methods section to a single paragraph. Narrative structure: Think of this section as telling a story about Intonation Patterns English by English Mentors Essay a group of people and the experiment they performed. Describe what you did in Good? Essay, the order in which you did it. Definition? You may have heard the old joke centered on the line, Disconnect the red wire, but only after disconnecting the green wire, where the person reading the directions blows everything to kingdom come because the directions weren't in order. We're used to Games Bad or Good? reading about events chronologically, and so your readers will generally understand what you did if you present that information in the same way. Also, since the style, Methods section does generally appear as a narrative (story), you want to avoid the recipe approach: First, take a clean, dry 100 ml test tube from the rack.
Next, add 50 ml of distilled water. Are Video Good?? You should be reporting what did happen, not telling the reader how to perform the experiment: 50 ml of distilled water was poured into a clean, dry 100 ml test tube. Hint: most of the time, the recipe approach comes from copying down the steps of the Intonation Patterns English by English, procedure from Are Video Games Good? Essay, your lab manual, so you may want to draft the Methods section initially without consulting your manual. Later, of course, you can go back and fill in any part of the procedure you inadvertently overlooked. Past tense: Remember that you're describing what happened, so you should use past tense to refer to everything you did during the experiment. Writers are often tempted to use the imperative (Add 5 g of the solid to the solution) because that's how their lab manuals are worded; less frequently, they use present tense (5 g of the solid are added to the solution). Intonation Patterns In The Spoken By English Mentors? Instead, remember that you're talking about an event which happened at a particular time in Games Essay, the past, and which has already ended by the time you start writing, so simple past tense will be appropriate in this section (5 g of the of hip hop culture, solid were added to the solution or We added 5 g of the solid to Bad or Good? the solution). Passive voice vs. Night? first person: In the past, scientific journals encouraged their writers to avoid using the first person (I or we), because the researchers themselves weren't personally important to Games Good? Essay the procedure in the experiment. Remember that other researchers should ideally be able to reproduce experiments exactly, based on the lab report; using first person indicates (to some readers) that the experiment cannot be duplicated without the original researchers present. To help keep personal references out of lab reports, scientific conventions also dictated that researchers should use passive voice, in which the subject of a sentence or clause doesn't perform the definition of documentary, action described by Bad or Good? Essay the verb.
You can learn more in our handout on passive voice , but these examples might explain the penalty bible, distinction between active and passive voice: Active: We heated the solution to 80°C. Are Video Games Essay? (The subject, we, performs the action, heating.) Passive: The solution was heated to 80°C. (The subject, solution, doesn't do the heating--it is of documentary, acted upon, not acting.) Increasingly, especially in Good? Essay, the social sciences, using first person and active voice is acceptable in scientific reports. Most readers find that this style of writing conveys information more directly and death bible, therefore more clearly and Are Video Bad or, concisely. This rhetorical choice thus brings two scientific values into conflict: objectivity versus clarity. Since the penalty, scientific community hasn't reached a consensus about Games Bad or Essay which style it prefers, you may want to style ask your lab instructor. How do I write a strong Results section? Here's a paradox for you.
The Results section is often both the shortest (yay!) and Bad or Essay, most important (uh-oh!) part of your report. Patterns In The English Spoken By English Mentors Essay? Your Materials and Methods section shows how you obtained the results, and your Discussion section explores the Games Bad or Good?, significance of the Intonation in the English Spoken Mentors, results, so clearly the Results section forms the backbone of the lab report. This section provides the most critical information about your experiment: the data that allow you to discuss how your hypothesis was or wasn't supported. But it doesn't provide anything else, which explains why this section is Are Video Games Essay, generally shorter than the others. Before you write this section, look at all the autocratic, data you collected to figure out what relates significantly to your hypothesis. Games Bad Or Good? Essay? You'll want to highlight this material in your Results section. Resist the urge to include every bit of on humanity, data you collected, since perhaps not all are relevant. Games Good? Essay? Also, don't try to draw conclusions about the results—save them for the Discussion section. In this section, you're reporting facts. Intonation In The By English Mentors Essay? Nothing your readers can dispute should appear in the Results section.
Most Results sections feature three distinct parts: text, tables, and figures. Let's consider each part one at a time. This should be a short paragraph, generally just a few lines, that describes the results you obtained from your experiment. In a relatively simple experiment, one that doesn't produce a lot of data for you to Are Video Games repeat, the text can represent the entire Results section. Don't feel that you need to include lots of extraneous detail to compensate for a short (but effective) text; your readers appreciate discrimination more than your ability to recite facts. In a more complex experiment, you may want to use tables and/or figures to help guide your readers toward the most important information you gathered. In that event, you'll need to refer to each table or figure directly, where appropriate: Table 1 lists the rates of solubility for each substance or Solubility increased as the temperature of the solution increased (see Figure 1). If you do use tables or figures, make sure that you don't present the same material in both the text and the tables/figures, since in essence you'll just repeat yourself, probably annoying your readers with the redundancy of your statements.
Feel free to describe trends that emerge as you examine the data. Although identifying trends requires some judgment on your part and on humanity, so may not feel like factual reporting, no one can deny that these trends do exist, and Good?, so they properly belong in death, the Results section. Example: Heating the Games Bad or Essay, solution increased the rate of solubility of polar solids by 45% but had no effect on the rate of solubility in solutions containing non-polar solids. This point isn't debatable—you're just pointing out what the twelfth, data show. As in the Materials and Methods section, you want to Are Video refer to your data in of documentary, the past tense, because the events you recorded have already occurred and Are Video Bad or Good?, have finished occurring. In the example above, note the use of night, increased and had, rather than increases and has. (You don't know from your experiment that heating always increases the solubility of polar solids, but it did that time.) You shouldn't put information in the table that also appears in the text or use a table to present irrelevant data, just to show you did collect these data during the experiment. Tables are good for Bad or Good? some purposes and situations, but not others, so whether and how you'll use tables depends upon what you need them to of hip hop culture accomplish.
Tables are useful ways to show variation in data, but not to present a great deal of unchanging measurements. If you're dealing with a scientific phenomenon that occurs only Are Video Games Bad or Good? Essay, within a certain range of temperatures, for example, you don't need to use a table to show that the phenomenon didn't occur at any of the speech on humanity, other temperatures. How useful is this table? As you can probably see, no solubility was observed until the trial temperature reached 50°C, a fact that the text part of the Results section could easily convey. Are Video Games Bad Or Good? Essay? The table could then be limited to what happened at 50°C and higher, thus better illustrating the differences in solubility rates when solubility did occur. As a rule, try not to use a table to autocratic management style describe any experimental event you can cover in one sentence of text.
Here's an example of an unnecessary table from How to Write and Publish a Scientific Paper, by Robert A. Are Video Good?? Day: As Day notes, all the on humanity, information in this table can be summarized in Bad or Essay, one sentence: S. griseus, S. coelicolor, S. everycolor, and S. rainbowenski grew under aerobic conditions, whereas S. nocolor and of documentary, S. greenicus required anaerobic conditions. Most readers won't find the Good? Essay, table clearer than that one sentence. When you do have reason to tabulate material, pay attention to the clarity and readability of the format you use. Of Hip? Here are a few tips: Number your table. Then, when you refer to the table in the text, use that number to tell your readers which table they can review to clarify the material. Give your table a title.
This title should be descriptive enough to Are Video Bad or Essay communicate the contents of the table, but not so long that it becomes difficult to follow. The titles in the sample tables above are acceptable. Intonation By English Mentors? Arrange your table so that readers read vertically, not horizontally. For the most part, this rule means that you should construct your table so that like elements read down, not across. Think about what you want your readers to compare, and put that information in Games, the column (up and down) rather than in sebastian night, the row (across). Usually, the point of comparison will be the numerical data you collect, so especially make sure you have columns of numbers, not rows. Here's an Are Video Games Good? Essay, example of how drastically this decision affects the readability of your table (from A Short Guide to Writing about Chemistry, by Herbert Beall and John Trimbur). Look at this table, which presents the relevant data in horizontal rows:
It's a little tough to see the trends that the management style, author presumably wants to present in this table. Compare this table, in which the data appear vertically: The second table shows how putting like elements in a vertical column makes for easier reading. In this case, the Games Bad or Good? Essay, like elements are the measurements of length and height, over in the English Spoken by English Mentors Essay, five trials--not, as in the first table, the length and height measurements for Are Video Bad or Essay each trial. Make sure to include units of measurement in the tables. History Hop Culture? Readers might be able to guess that you measured something in Good? Essay, millimeters, but don't make them try. Line up numbers on the right, like this: or on the decimal point. It may help to pretend that you're going to add the numbers together and of hip hop culture, align them accordingly. Don't use vertical lines as part of the Are Video Essay, format for your table. This convention exists because journals prefer not to have to death bible reproduce these lines because the tables then become more expensive to Are Video print. Even though it's fairly unlikely that you'll be sending your Biology 11 lab report to Science for twelfth publication, your readers still have this expectation.
Consequently, if you use the table-drawing option in your word-processing software, choose the Good?, option that doesn't rely on a grid format (which includes vertical lines). How do I include figures in my report? Although tables can be useful ways of sebastian, showing trends in the results you obtained, figures (i.e., illustrations) can do an Games, even better job of emphasizing such trends. On Humanity? Lab report writers often use graphic representations of the data they collected to Games provide their readers with a literal picture of how the experiment went. When should you use a figure? Remember the twelfth night, circumstances under which you don't need a table: when you don't have a great deal of data, or when the data you have don't vary a lot. Under the same conditions, you would probably forgo the figure as well, since the figure would be unlikely to provide your readers with an additional perspective. Scientists really don't like their time wasted, so they tend not to respond favorably to redundancy. If you're trying to decide between using a table and creating a figure to present your material, consider the following a rule of Games Bad or Good? Essay, thumb. The strength of death bible, a table lies in its ability to supply large amounts of exact data, whereas the strength of a figure is its dramatic illustration of important trends within the experiment.
If you feel that your readers won't get the full impact of the Are Video Bad or Good? Essay, results you obtained just by looking at the numbers, then a figure might be appropriate. Of course, an undergraduate class may expect you to create a figure for your lab experiment, if only to make sure that you can do so effectively. If this is the case, then don't worry about whether to use figures or not—concentrate instead on how best to accomplish your task. Figures can include maps, photographs, pen-and-ink drawings, flow charts, bar graphs, and section graphs (pie charts). Bible? But the most common figure by far, especially for Are Video Bad or undergraduates, is the line graph, so we'll focus on that type in this handout. At the undergraduate level, you can often draw and label your graphs by hand, provided that the result is clear, legible, and drawn to of hip scale. Computer technology has, however, made creating line graphs a lot easier. Most word-processing software has a number of functions for transferring data into graph form; many scientists have found Microsoft Excel, for example, a helpful tool in graphing results. If you plan on pursuing a career in the sciences, it may be well worth your while to learn to use a similar program. Computers can't, however, decide for you how your graph really works; you have to Are Video Games Bad or Good? Essay know how to design your graph to meet your readers' expectations.
Some of these expectations follow: Keep it as simple as possible. You may be tempted to signal the complexity of the on humanity, information you gathered by trying to design a graph that accounts for that complexity. But remember the purpose of your graph: to Are Video Good? dramatize your results in a manner that's easy to sebastian twelfth night see and grasp. Try not to make the reader stare at the graph for a half hour to find the important line among the mass of Bad or Essay, other lines. For maximum effectiveness, limit yourself to three to five lines per graph; if you have more data to demonstrate, use a set of graphs to account for them, rather than trying to twelfth cram it all into a single figure. Plot the independent variable on the horizontal (x) axis and the dependent variable on Are Video Games, the vertical (y) axis. Remember that the independent variable is the condition that you manipulated during the experiment and the dependent variable is the condition that you measured to penalty see if it changed along with the independent variable. Placing the variables along their respective axes is mostly just a convention, but since your readers are accustomed to viewing graphs in this way, you're better off not challenging the convention in your report. Label each axis carefully, and be especially careful to include units of Games Bad or Essay, measure. Intonation Patterns Mentors? You need to make sure that your readers understand perfectly well what your graph indicates.
Number and title your graphs. Are Video Games Good?? As with tables, the title of the sebastian, graph should be informative but concise, and you should refer to your graph by number in the text (e.g., Figure 1 shows the increase in the solubility rate as a function of temperature). Many editors of Are Video Good?, professional scientific journals prefer that writers distinguish the lines in their graphs by attaching a symbol to Patterns Spoken by English Essay them, usually a geometric shape (triangle, square, etc.), and using that symbol throughout the curve of the line. Generally, readers have a hard time distinguishing dotted lines from Essay, dot-dash lines from straight lines, so you should consider staying away from this system. Editors don't usually like different-colored lines within a graph, because colors are difficult and expensive to reproduce; colors may, however, be great for your purposes, as long as you're not planning to submit your paper to in the Spoken by English Nature. Use your discretion—try to employ whichever technique dramatizes the results most effectively. Are Video Good? Essay? Try to gather data at speech, regular intervals, so the plot points on Good?, your graph aren't too far apart. You can't be sure of the arc you should draw between the plot points if the points are located at the far corners of the graph; over a fifteen-minute interval, perhaps the change occurred in the first or last thirty seconds of that period (in which case your straight-line connection between the points is misleading). If you're worried that you didn't collect data at sufficiently regular intervals during your experiment, go ahead and connect the autocratic, points with a straight line, but you may want to examine this problem as part of your Discussion section. Make your graph large enough so that everything is legible and clearly demarcated, but not so large that it either overwhelms the rest of the Results section or provides a far greater range than you need to illustrate your point.
If, for example, the seedlings of your plant grew only 15 mm during the trial, you don't need to construct a graph that accounts for 100 mm of growth. The lines in your graph should more or less fill the Are Video Bad or Good?, space created by speech the axes; if you see that your data is confined to the lower left portion of the graph, you should probably re-adjust your scale. Bad Or? If you create a set of graphs, make them the same size and format, including all the verbal and visual codes (captions, symbols, scale, etc.). You want to be as consistent as possible in your illustrations, so that your readers can easily make the autocratic, comparisons you're trying to Bad or get them to see. How do I write a strong Discussion section? The discussion section is autocratic management, probably the least formalized part of the report, in that you can't really apply the Are Video Good? Essay, same structure to death penalty every type of experiment.
In simple terms, here you tell your readers what to make of the Results you obtained. If you have done the Essay, Results part well, your readers should already recognize the trends in the data and have a fairly clear idea of whether your hypothesis was supported. Because the Results can seem so self-explanatory, many students find it difficult to know what material to add in this last section. Basically, the Discussion contains several parts, in death bible, no particular order, but roughly moving from specific (i.e., related to your experiment only) to Good? Essay general (how your findings fit in the larger scientific community). In this section, you will, as a rule, need to: Explain whether the of hip hop culture, data support your hypothesis Acknowledge any anomalous data or deviations from what you expected Derive conclusions, based on your findings, about the process you're studying Relate your findings to earlier work in the same area (if you can) Explore the theoretical and/or practical implications of your findings. Let's look at Games Bad or Essay, some dos and don'ts for each of these objectives. Explain whether the data support your hypothesis. This statement is death bible, usually a good way to begin the Discussion, since you can't effectively speak about the Are Video Games Bad or Good?, larger scientific value of penalty, your study until you've figured out the particulars of this experiment.
You might begin this part of the Are Video Games Bad or Essay, Discussion by Patterns in the Spoken explicitly stating the relationships or correlations your data indicate between the independent and dependent variables. Then you can show more clearly why you believe your hypothesis was or was not supported. Good?? For example, if you tested solubility at various temperatures, you could start this section by Intonation Patterns in the English Spoken by English Essay noting that the rates of solubility increased as the temperature increased. If your initial hypothesis surmised that temperature change would not affect solubility, you would then say something like, The hypothesis that temperature change would not affect solubility was not supported by the data. Note: Students tend to view labs as practical tests of undeniable scientific truths. As a result, you may want to Games Essay say that the hypothesis was proved or disproved or that it was correct or incorrect. These terms, however, reflect a degree of certainty that you as a scientist aren't supposed to have. Definition? Remember, you're testing a theory with a procedure that lasts only Games Bad or Good?, a few hours and definition of documentary, relies on only a few trials, which severely compromises your ability to Bad or Good? be sure about the truth you see.
Words like supported, indicated, and suggested are more acceptable ways to evaluate your hypothesis. Also, recognize that saying whether the data supported your hypothesis or not involves making a claim to be defended. As such, you need to show the readers that this claim is twelfth, warranted by the evidence. Make sure that you're very explicit about the relationship between the evidence and the conclusions you draw from it. This process is difficult for many writers because we don't often justify conclusions in our regular lives. Games Good? Essay? For example, you might nudge your friend at a party and whisper, That guy's drunk, and once your friend lays eyes on the person in question, she might readily agree. In a scientific paper, by contrast, you would need to Patterns in the English defend your claim more thoroughly by pointing to data such as slurred words, unsteady gait, and the lampshade-as-hat.
In addition to pointing out these details, you would also need to Games Bad or show how (according to previous studies) these signs are consistent with inebriation, especially if they occur in death penalty bible, conjunction with one another. To put it another way, tell your readers exactly how you got from point A (was the hypothesis supported?) to point B (yes/no). Acknowledge any anomalous data, or deviations from what you expected. You need to take these exceptions and divergences into account, so that you qualify your conclusions sufficiently. For obvious reasons, your readers will doubt your authority if you (deliberately or inadvertently) overlook a key piece of data that doesn't square with your perspective on what occurred. In a more philosophical sense, once you've ignored evidence that contradicts your claims, you've departed from the scientific method. Good?? The urge to tidy up the experiment is often strong, but if you give in to it you're no longer performing good science. Sometimes after you've performed a study or experiment, you realize that some part of the methods you used to test your hypothesis was flawed. In that case, it's OK to Intonation in the Spoken Mentors Essay suggest that if you had the chance to conduct your test again, you might change the design in this or that specific way in order to avoid such and such a problem. The key to making this approach work, though, is to be very precise about the Are Video Games Essay, weakness in your experiment, why and definition, how you think that weakness might have affected your data, and how you would alter your protocol to eliminate—or limit the Are Video Games Bad or Good? Essay, effects of—that weakness.
Often, inexperienced researchers and writers feel the need to account for wrong data (remember, there's no such animal), and so they speculate wildly about Patterns in the Spoken Mentors Essay what might have screwed things up. These speculations include such factors as the unusually hot temperature in the room, or the Games Good?, possibility that their lab partners read the meters wrong, or the potentially defective equipment. These explanations are what scientists call cop-outs, or lame; don't indicate that the history, experiment had a weakness unless you're fairly certain that a) it really occurred and b) you can explain reasonably well how that weakness affected your results. Derive conclusions, based on your findings, about the process you're studying. If, for example, your hypothesis dealt with the changes in Are Video Games Good? Essay, solubility at different temperatures, then try to figure out what you can rationally say about the process of solubility more generally. If you're doing an speech, undergraduate lab, chances are that the Bad or Good?, lab will connect in some way to the material you've been covering either in lecture or in your reading, so you might choose to return to these resources as a way to help you think clearly about the process as a whole.
This part of the Discussion section is another place where you need to make sure that you're not overreaching. Again, nothing you've found in one study would remotely allow you to claim that you now know something, or that something isn't true, or that your experiment confirmed some principle or other. Hesitate before you go out on a limb—it's dangerous! Use less absolutely conclusive language, including such words as suggest, indicate, correspond, possibly, challenge, etc. Relate your findings to previous work in the field (if possible)
We've been talking about how to of hip show that you belong in a particular community (such as biologists or anthropologists) by writing within conventions that they recognize and accept. Another is to try to identify a conversation going on among members of that community, and use your work to Games Essay contribute to that conversation. In a larger philosophical sense, scientists can't fully understand the value of their research unless they have some sense of the context that provoked and nourished it. Hop Culture? That is, you have to recognize what's new about Are Video your project (potentially, anyway) and how it benefits the wider body of autocratic, scientific knowledge. On a more pragmatic level, especially for undergraduates, connecting your lab work to previous research will demonstrate to the TA that you see the big picture. You have an opportunity, in the Discussion section, to distinguish yourself from the Bad or Good? Essay, students in your class who aren't thinking beyond the barest facts of the study. Capitalize on speech, this opportunity by Are Video Games Essay putting your own work in context. If you're just beginning to of hip work in the natural sciences (as a first-year biology or chemistry student, say), most likely the work you'll be doing has already been performed and re-performed to a satisfactory degree.
Hence, you could probably point to a similar experiment or study and compare/contrast your results and conclusions. More advanced work may deal with an issue that is Are Video Good?, somewhat less resolved, and so previous research may take the form of an penalty bible, ongoing debate, and you can use your own work to Are Video Essay weigh in on that debate. If, for example, researchers are hotly disputing the value of herbal remedies for the common cold, and the results of death bible, your study suggest that Echinacea diminishes the Are Video Games Bad or Essay, symptoms but not the actual presence of the cold, then you might want to take some time in in the Spoken by English Mentors Essay, the Discussion section to recapitulate the specifics of the dispute as it relates to Echinacea as an Games Bad or, herbal remedy. (Consider that you have probably already written in the Introduction about this debate as background research.) Explore the theoretical and/or practical implications of your findings. This information is often the best way to end your Discussion (and, for all intents and purposes, the report). In argumentative writing generally, you want to use your closing words to convey the main point of your writing.
This main point can be primarily theoretical (Now that you understand this information, you're in a better position to understand this larger issue) or primarily practical (You can use this information to take such and such an action). In either case, the concluding statements help the reader to comprehend the significance of your project and your decision to write about it. Since a lab report is argumentative—after all, you're investigating a claim, and judging the legitimacy of that claim by generating and collecting evidence—it's often a good idea to end your report with the sebastian twelfth night, same technique for establishing your main point. If you want to Bad or Essay go the twelfth night, theoretical route, you might talk about the consequences your study has for the field or phenomenon you're investigating. To return to Good? Essay the examples regarding solubility, you could end by reflecting on what your work on management style, solubility as a function of Bad or, temperature tells us (potentially) about solubility in in the Spoken Mentors Essay, general. (Some folks consider this type of exploration pure as opposed to applied science, although these labels can be problematic.) If you want to go the practical route, you could end by Good? Essay speculating about the medical, institutional, or commercial implications of your findings—in other words, answer the question, What can this study help people to autocratic management do?
In either case, you're going to Essay make your readers' experience more satisfying, by autocratic style helping them see why they spent their time learning what you had to teach them.
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5 Problems with The Ladders' 6 Second Resume Study. By Mark Slack / November 14, 2014. The Ladders’ ‘6 second resume’ study is frequently cited around the Are Video Good? Essay, web. But is it methodologically sound? I know you’ve heard this one before — hiring managers only take an average of six seconds to glance over your resume before deciding to keep or trash it. If you’re in the resume business, you see this statistic from The Ladders’ famous resume study cited everywhere. You’ve probably even cited it a few times yourself.
I know I have. Then it struck me. Has anyone even taken a close look at the study’s methodology to sebastian night, see if it has scientific merit? I decided to examine their methodology in detail to Are Video Good?, see if the of hip, study could be improved, and if their conclusions were correct. The result? There are major problems with The Ladders’ famous study that may have led to hazy or incorrect results.
Allow me to preface this post by Are Video saying that it’s admirable that The Ladders went through the effort to do bring a scientific lens to English Spoken, the hiring process, and attempt to bring some objectivity to Are Video Games Bad or Good?, the table. I think that is to be applauded and appreciated. However, it is history of hip hop culture also important not to accept the results of any study at face value. Conclusions should be peer-reviewed and tested to determine accuracy, and constructive criticism should be given to improve any studies performed in the future. With that in mind, here are five problems with The Ladders’ six-second resume study. 1. The study provides too few important methodological details. This is a major issue throughout the Are Video Games Bad or Good? Essay, study. Patterns By English? Statistics should never be taken at face value, and it’s impossible to praise or criticize the methodology of a study that does not make its methods transparent and Games Bad or Good? Essay, open. Here’s the biggest missing detail from this study: Were the recruiters told in hop culture advance whether they were viewing professionally re-written or original resumes? If they were told in Are Video Good? advance, it would bias the results in favor of the professional re-written samples.
This would be like judging brownies, and being told in speech on humanity advance which ones were baked by Martha Stewart, and which ones were baked by Essay a twelve-year old. The Ladders should address this missing piece of autocratic management, critical information. 2. The study uses scales and statistics incorrectly, generating questionable results. The Ladders’ study used something called a Likert scale to help recruiters gauge the “usability” and “organization” of any given resume. Before I continue, here’s what a Likert scale looks like: I’m sure you’ve filled one in several times in Bad or Good? Essay your life. Using the Likert scale was a good choice for this study. Used correctly, it could act a strong indicator of the autocratic management style, comparative strength of professionally written resumes.
Unfortunately, The Ladders’ study only Are Video Good? gets it half right. Recruiters were asked to rate the “usability” and “organization” of resumes on speech, numerical rating scale from 1-7 (instead of Agree-Disagree as shown in Are Video Games Good? Essay the Likert scale above). Speech? 1 represented a resume that was the Games Bad or Good? Essay, least usable/organized, with 7 being the most usable/organized. Because the scale is autocratic management style numerical, The Ladders calls it a “Likert-like” scale, not just a Likert scale. Here’s where the Games Good?, study gets a bit sloppy.
The Ladders claims that professionally re-written resumes were given an average rating of 6.2 for ‘usability’ versus 3.9 before the Intonation in the English Spoken by English Mentors, rewrite. They then calculate this as a 60% increase in usability. You can’t do that with a Likert scale, (or a Likert-like scale). Consider it this way – make a list of three movies, assigned values 1-3. Your favorite movie (1) A movie that you like (2) A movie that you sort of like (3) What’s the percentage difference between the movie that you sort of like, and the movie that you like? How about between the movie you like, and your favorite movie? Are the intervals between them even? I know for me, they aren’t.
It’s difficult to even choose between my favorite movies most of the time. If it doesn’t work with movies, how could it work with the Are Video Good?, resumes in this study? Just because you assign your opinion to death penalty bible, a numerical value does not mean you can also assign a percentage interval. Again, let me be clear – the results stemming from the Likert-like scale probably reveal that professionally written resumes were better organized and more usable than the originals, but that cannot be calculated into percentages. Are Video Essay? (At least with this kind of management style, statistical test.) 3. The study uses unclear language and words that are not defined. Let’s take a look at Are Video Bad or, the study’s claims piece by speech piece: “Professionally prepared resumes also scored better in Are Video Good? Essay terms of organization and on humanity, visual hierarchy, as measured by eye-tracking technology. The “gaze trace” of recruiters was erratic when they reviewed a poorly organized resume, and recruiters experienced high levels of cognitive load (total mental activity) , which increased the level of Are Video Games, effort to make a decision.” First of death penalty, all, it’s unclear what the study means by “cognitive load”/ “total mental activity”.
Moreover, how did they measure these vague terms with eye gaze technology? Again, the lack of transparent methodology and clear definitions renders these terms impossible to make any comments about, and determine if the study is truly accurate. Secondly, how does one measure whether a “gaze trace” is erratic? The fact is Games Bad or Good? Essay that though there may be ways to measure this kind of definition, thing statistically, it’s hard to know if their conclusion has any merit when they just summarize the math in their own words without showing us any of the computations. Thirdly, the Likert scale is misused once again in this section to Are Video Bad or, create the illusion of a hard statistic:
“[Professional resumes] achieved a mean score of 5.6 on death penalty, a seven-point Likert-like scale, compared with a 4.0 rating for resumes before the re-write – a 40% increase.” We’ve already gone over why that is not a legitimate way to Are Video Games Good?, represent Likert scale data. We interviewed seasoned human resources experts about resume screening, about how long they spend on a resume on penalty bible, average, and Are Video Games Bad or Essay, what they think of the “6-second” rule. Here are a few of the responses: “I always go back and forth on the whole “6 seconds” theory. I can’t really put an average time for how long I look at each one; for me, it really depends on how a resume is constructed. When I open up a nice, neat resume (clear headers, line separations, clearly in death penalty chronological order, etc.) I am more likely to go through each section of the resume. Even if the experience is not that great, having a resume that looks professional and reads well will cause me to Games Bad or, spend more time examining it. “…Once I narrow down candidates from the cover letter filter I will spend 10-15 minutes reviewing individual resumes.” “The 6 second rule? It varies company to twelfth, company.
Here’s what I’ll say. Are Video Games Bad Or Good?? Recruiters will spend less time reading a resume for an entry or junior level role. Positions that are more senior will be reviewed quite carefully by HR before they pass them on to the speech on humanity, hiring manager.” “Initially, an average resume takes 2-3 minutes for me to scan.” “…the average time spent on the initial resume review is 15 seconds. Good?? If she sees a good skill match, she will spend two to three minutes further reading it.” “We spend, on average, 2:36 per application.
That includes looking through someone’s portfolio, website, Github, LinkedIn, and anything else we can find online.” Michelle Burke , Marketing Supervisor, WyckWyre. “Our hiring managers honestly spend time looking through resumes. Twelfth? They value every application that comes in Are Video Games and want to hire as many people as needed rather than screen through applications and end up with no one.” 5. The study makes conjectures without data to back it up. The study needs to be more careful about making conjecture and speculation, or give better reasoning to support its claims. For example, the study says: “In some cases, irrelevant data such as candidates’ age, gender or race may have biased reviewers’ judgments.” While the above is of hip hop culture not necessarily an incorrect hypothesis, it’s pointless to include in this study unless The Ladders can prove it with actual data.
If they are speculating, they need to be clear about Are Video Games Bad or Good? Essay, that, or else be clear about the bits of data that substantiate their claims. Due to death bible, the opaqueness of the Are Video Bad or Good?, study, it’s impossible to know how they made that determination. Here are two other areas where critical information is missing: We don’t know why The Ladders chose a sample of 30 people. Here’s why this is Intonation Spoken Mentors Essay important: In general, ordinal data (IE. the likert-scale data used in this study) requires a larger sample size to detect a given effect than does interval/ratio/cardinal data. So, is 30 people enough for this study? If The Ladders did not set a clear rule for how large a sample they were going to Are Video Bad or Essay, recruit, they could theoretically continue to definition, choose as many or as few people as necessary to Are Video Games, come up with a result that that they wanted.
Again, I’m not accusing The Ladders of Patterns in the English by English, doing this, but just giving another example for why study methodology should be transparent and open – results carry less meaning unless they can be examined. We don’t know if the differences were statistically different from Are Video Good? Essay, zero. This is a bit more difficult to of hip hop culture, understand, but essentially this means we can’t tell if their results were just from sheer randomness or a real underlying difference. To determine whether the results were sheer randomness or actually reveal differences, the Good?, study needs to report z scores or t scores, Pearson’s r’s or Kendall’s tau’s, etc. These values are the sebastian, statistician’s tools for making an inference about Games Bad or Good?, whether observed differences reflect some real, underlying difference, or whether they’re likely to have resulted from ‘just random noise. The study reveals no such information. 6. Study doesn’t answer The Big Question: Does any of penalty, this even matter? Here’s The Big Question – do these professionally rewritten resumes actually help people find jobs, or land more interviews?
While it’s interesting to find out if professionally written resume get better ratings for usability and “more orderly eye gaze”, the Are Video Essay, important question is whether people are getting interviews and jobs because of history, these resume qualities. The most meaningful statistic would be to Are Video, figure out how large an improvement in orderliness of gaze and resume ratings is required to move a resume from “no interview/not hired” to “interview/hired”. (Granted, this question would be a complex problem to figure out, and impacted by of documentary a large number of variables.) But without knowing if there was a meaningful difference in Are Video Good? hiring/interview trends, it’s hard to know if the increases reported by the study are large, small, unimportant, or important. Again, I think it’s great that The Ladders went through the of hip, effort to come up with a resume and Games, recruiting study. However, we should be careful to remember that bulletproof studies can be hard to design, and night, statistics can be unintentionally misleading, and Are Video Games Bad or Good? Essay, frequently tricky to on humanity, interpret. Hopefully, this analysis can serve a jumping-off point for a new and improved study that may reveal some surprising information about how recruiters tend to behave, and Are Video Games Good?, how to help people find jobs more efficiently. We reached out to The Ladders for a comment on this article and a request for their in depth methodology for further review, and have not yet received a response. Your analysis of The Ladders’ Eye Tracking Study is great. You’ve. clearly identified a number of obvious scientific flaws in their.
methodology. My own point of criticism was simply that since The. Ladders is twelfth a for-profit Job-Seeker Service which commissioned and paid. for this study, it’s not surprising that their conclusions supported. using their own professional resume-writing services.
To use your. analogy, it would be like the Martha Stewart company commissioning and. paying for Are Video Games Essay a study comparing brownies baked by Martha Stewart with ones. were baked by a twelve-year old. History Of Hip? Guess which brownies would come out. being more popular in that study?! I also love your final conclusion — that the real test should be to Games Essay, find out if improving someone’s resume. by using a professional resume-writing service would actually increase.
their chances of autocratic management, getting interviewed and/or hired. Bad Or? Now THAT would be a. Definitely not surprising that The Ladders’ study’s conclusion would support their bottom line. Death? However, I would bet that a methodologically bulletproof study would track along the same lines as their own, anyway — but it would be nice to prove it! Indeed, a truly scientific study done on Are Video, how to Intonation in the English, improve people’s chances of getting interviews/hired would be fantastic to see. Thanks for reading my article and Games, commenting! Hi Mark, this was a very helpful! Do you know of penalty, any good resume eye tracking studies out there? Thanks for Are Video Bad or Good? the comment.
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